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Old 04-18-2005, 11:47 AM   #1
HahaYouAreFunny
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War Craft III Frozen Throne Strategies

click on one of our sponsors! OR REMOVE ADS
Anyone have any good WCIII strats?
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Old 04-18-2005, 12:36 PM   #2
3nigm4tic
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Re: War Craft III Frozen Throne Strategies

I can argue Theorycraft all day, what race you looking for?
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Old 04-19-2005, 05:56 PM   #3
horza
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Re: War Craft III Frozen Throne Strategies

play dota
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Old 04-20-2005, 11:09 AM   #4
HahaYouAreFunny
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Re: War Craft III Frozen Throne Strategies

I usually play orc or NE
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Old 04-20-2005, 11:35 AM   #5
Melciah
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Re: War Craft III Frozen Throne Strategies

For the win = Dota.
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Old 04-28-2005, 01:08 PM   #6
Lotherous
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Re: War Craft III Frozen Throne Strategies

Yes dota.
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Old 04-28-2005, 02:45 PM   #7
3nigm4tic
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Re: War Craft III Frozen Throne Strategies

oh lord DotA sucks... I've made better maps
http://www.wc3sear.ch/?p=Maps&Authors=Slayerdragon
Custom Hero Arena bisshes
Temple Snipers/Assault was best receieved (on maps.worldofwar.net)
and Capture the Flag AI is pretty cool as well

for Orc... I really don't have a really solid strategy. I like hh/wyv. especially if you get the tier 1 upgrades for HH during a rush. 1/1 mass HH backing up melee is usually pretty effective if you focus fire or at least dont suck at microing. Getting wyv soon after can be crucial if they don't have enough AA.

Night Elves suck. that's all there is to it. Try dryads/bears maybe. or air using hippo rider/chim

Humans I almost always go foot->knight because it's fairly easy to get knights quickly. Use 2 rax

Undead is my best race. I have a killer semi-tech with UD.

Action order
1) Send 2 aco to mine
2) send last aco to build a crypt
QUICKLY for 3-4
3) send ghoul to mine
4) build 2 aco (rally on mine)
5) have the aco on the crypt build a zig on the way back to the mine
6) have last aco mine
7) as soon as you have resources, build altar
8) build ghouls up to food 15 (+hero is 20 food)
9) upgrade halls of the dead as soon as you have resources
10) graveyard and another zig
11) build more ghouls (I usually end up with about 10, which is enough to defend a rush if ur allies help)
12) another zig
13) when the Halls finishes, warp in 3 temples of the damned
14) pump about 6 necros
15) attack

unless ur opponents are anticipating this, or they're freakin good (or ur allies freakin suck) it should be gg

I usually switch to aboms ASAP after the rush if the game isnt over, since everybody goes mad counter magic after nearly getting owned by necs the first time

since you have 10 ghouls mining, there should be enough lumber in your store to just attack with all of them + the 6 necs

this should happen by about midnight, maybe a bit past
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